LushLOD
Bio
Aaron Brown
I have been programming in various languages since green monotone monitors and floppy disks. But for the last few years I've been making recreations of old computer games using a modern gaming engine named Unity 3D.
Until recently all my previous work has been unpublished. I made in-house software such as spreadsheets, photo editors, search engines and automated "bots" which were used only by members of my family, close friends and a few of my co-workers.
But I am proud to present LushLOD Trees beta! This is my first public release. Check out the photo gallery and let me know what you think!
Professional History
Work Experience
LushLOD Trees
October 2015 - Present
The sole programmer and designer of LushLOD Trees, a Unity 3D asset that allows for the creation of a large forest of trees for use in computer games, 3D flight simulators and other applications.
A & E Title Services, LLC
October 2011 - March 2015
Owned an operated a land title research company which was continuously contracted for research relating to oil and gas title ownership in various counties in the state of Texas as North Dakota.
Check out some of my previous unpublished works made with Unity in the gallery below.
Made with Unity
Unpublished / Works in Progress
Contact
Thanks so much for your interest in LushLOD Trees. For support questions, please visit the support site using the above button. For all other matters, you can send me a message using the form below.